Tetris
My Algorithm
When I thought about designing an algorithm for rotating the shapes in Tetris I had the following criteria:
It should be object orientated, easy to implement and understand and hopefully general.
I came up with a general algorithm (The algorithm probably already exist, but I had fun designing it!).
I have described it with a few pictures.
What are you waiting for, look at the pictures NOW!
Picture 1
Picture 2
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