"If you are looking for cool 3dfx programming and related topics you have come to the right place" -
andreas ingo june '98
In depth programming articles
(or just crap depending on how one sees it!)
How to get started programming for the 3dfx chipset without any cost!
This article is very imortant for us 3d graphics phreaks because we often haven't too much money, there is some great commercial graphics packages/compilers out there but they are in fact COMMERCIAL and often costs a half fortune, this article describes how to start coding for the 3dfx with non-commersial products available to download from the Internet!
Textures on the voodoo2 - part 1
Do you want to explore the new texture mapping options on the new hyped voodoo2? This article is for you! This article
is going to bee split in two parts, one where I explains the basics behind programming the multiple texture units on the
voodoo2 which makes very cool things easy to implement (such as trilinear filtering) and one where I goes deeper and
much more detailed into the topic, check it out!
Textures on the voodoo2 - part 2
How about a new fresh article about how to implement cool bump mapping effects on
your voodoo2 card? I have tried for a very long time to retrieve info on this but
I haven't found a single word about how it's done! This is strange since 3dfx themselves
have used this tecnology in a demonstration program for months ago. Anyway, here
is the article at last!
Glide3 - a topic of its own
Want to delve into the new glide3? Click and read on...
Glide programming tutorial!
This tutorial don't just cover glide
programming but also some 3d engine programming such as loading objects, 3d math
used for rotation and lightning and much more. Many thanks goes to Tommy Krul
for writing the tutorial. This tutorial is highly recommended for those
who don't want to buy a book but wanna learn the easy way! Please don't contact me
about the contents in this tutorial, if you want help then contact Tommy Krul by email.
Glide programming tutorial 2
The other part of the glide programming tutorial by Tommy Krul. This
tutorial is going a lot deeper and explains cool special effects like
transparency and particle systems. You better check it out if you want
to program seriously for your 3dfx card...